Showing posts with label aion. Show all posts
Showing posts with label aion. Show all posts

Monday, June 29, 2009

Machinima Monday: Into Divinity

Oh boy, some of you are going to hate me for this.

Hardcore Casual presents... its first Aion Machinima.



A nicely edited video showing off some of the low-level gameplay available in the second Closed Beta event, which had a level cap of 10.

Tuesday, June 23, 2009

Initial Aion Impressions

I had no idea yesterday's post was going to be so popular. Apparently, many of you are anxiously awaiting what I have to say about Aion.

I'll keep this post relatively simple, to expand upon my thoughts later.

Beta

Fist of all, Aion is not undergoing a full Beta. The game has been out for some time overseas, so NCSoft knows the game works. The NA Beta is more to stress test the servers and test out the localization.

It's not 24/7, but rather a small selection of days every couple weeks. Last week's event ran from Friday-Sunday. The next Beta event is July 2-6.

Technical

This game is gorgeous. It runs on a version of the CryEngine. However, it is no Crysis. If your PC can run WoW on anything other than bare minimum settings, it can run Aion.

Even at very low settings, I've been told the game still looks stunning. I'll try to provide some screenshots in the future.

You can "fix" your FPS. In other words, when entering a crowded area, the game will automatically scale down the graphics to maintain smooth performance until everything can load fully. A very nice feature. No major city graphics-lag lockups.

Customization

The main draw of this game is customization. The character creator gives you free reign to design your character any way you want. Skin tone, hair color, hair design, facial structure, height, build, you name it.

I have heard that there is a robust crafting feature that can create mind-blowing armor sets. I have seen the images, but not tested the system yet, myself. Dyes exist so you can customize the appearance and be somewhat unique.

Now, let's say you LOVE the way your level 30 armor looks. (And you will) However, you get an item at level 38 that has better stats. For a fee, you can transfer the stats from the new armor ONTO the old, and keep the appearance. If you cannot grasp how brilliant this is, I feel sorry for you. Imagine how happy Paladins would be running around in full T2 at Level 80.

Classes

At the start you select from 4 Archetypes: Warrior, Scout (Thief), Mage and Priest. These lower-tier classes allow you to learn the basic gameplay mechanics of the full classes.

At level 9, you unlock a quest to choose your ACTUAL class. These are Gladiator, Templar (Paladin), Assassin, Ranger, Sorcerer, Spiritmaster (Shaman/Summoner), Cleric and Chanter (Some sort of super-support class, I believe)

Each class is varied and unique. While Gladiator and Templar both stem from Warrior and do share some skills, they are nothing alike once you get your hands on them.

Combat

Combat starts off awesome at Level 1. You gain several cool skills early on. While the total number of skills isn't as high as in WoW, that's not necessarily a bad thing.

You can combo your skills together. Unlike other games *cough*FinalFantasy*cough* Aion shows you in your skillbook which skills Chain. For example, on my Scout, Quick Slash combos with Soul Slash.

Let's say I place Quick Slash on my hotbar at number '2.' I press or click 2 and Quick Slash goes off. The game automatically moves the next skill to your bar. I can then simply press 2 again to finish the combo. Quick Slash will then return to its place, awaiting its cooldown.

Additionally, Scouts learn a skill called Counterslash, which can be used after a Dodge, similar to skills like Rune Strike. The nice addition, though is you don't have to watch your combat log and action bars like a hawk waiting for the skill to proc. After a Dodge, a button appears RIGHT ON THE SCREEN letting you know the attack is available.

Flight

At level 10, you earn your wings.

Let me repeat that:

WINGS

Yes, you can fly in Aion. It helps with travel exploration and...

COMBAT.

Aerial combat is a major selling point of the game. Imagine a Ranger raining arrows down from above, or a Gladiator knocking an enemy to the ground to get wiped up by an Assassin. Aerial combat looks to be a major focus in the PVP game, but very integral to PVE, as well.

I think that's enough to whet your appetites for now. I'll give more detail as I play more of the Beta.

Until then, here's some links:

Aion: The Tower of Eternity - Official site for the game
Aion Source - A great fansite
djjdiss - Youtube channel for very in-depth coverage.

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