Apparently, Blizzard and Comcast are not getting along this week.
What SEEMS to be the issue is that, after a server crash Monday night, most, if not all, of WoW-playing Comcast subscribers are having lag issues. Comcast users are having no issues with other games, and non-Comcast players are not experiencing additional lag. The only ones who do are in former Comcast territories still running off Comcast servers.
Normally, I have a latency of around 100 ms. This weekend, I was at a constant 300-400, with spikes of up to 1000.
Blizzard has a post on their Tech Support forum here.
Now, I'm not expert once these things leave the local level, but it appears that once the data hits the AT&T owned hardware on the route, things get hosed up. So, there are potentially THREE companies that need to get together to figure this one out. I seem to recall a similar issue this summer with Time Warner, but I'm not sure how that turned out.
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